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ISSN 1930-0158
Articles
Vol. 26, Issue 2, 2026July 31, 2026 EDT

How Gamification Influences Behavioral Motivation to Participate in Wellness Programs: A Phenomenological Study

Ezekiel Carlos Dominguez,
motivationintrinsicextrinsicgamificationbehavioral intentionwellnessstep-counting
Copyright Logoccby-nc-sa-4.0 • https://doi.org/10.21818/001c.166106
Photo by Markus Winkler on Unsplash

Articles in Vol. 26, Issue 2, 2026

Vol. 26, Issue 2, 2026
  • Letter From the Editor: How Leaders and Institutions Adapt to Disruption
    John Garger
  • Towards a Theory of Organizational Rehiring
    Jason Rekus Ross
  • Global Risk and Resilience in Sustainable Climate Finance: Behavioral, Financial, and Governance Implications for Financial Institutions
    Udey ChaudhryArthur Jue
  • How Gamification Influences Behavioral Motivation to Participate in Wellness Programs: A Phenomenological Study
    Ezekiel Carlos Dominguez
  • An Examination of the Different Leadership Styles Employed by Leaders of High-Performance Employees Based Upon Individual Work Setting Arrangements
    Niall HegartyGerald CusackCarmine Gibaldi
  • Improving Product Testing With the Use of Artificial Intelligence for a Card Game Company
    Stephen PennDeepeka GurunathanVaishnavi Govind Bhamare
  • Rethinking How We Evaluate School Safety: A Public Health Case for Community-Centered Assessment
    Madhury RayLuis G. VargasAmos N. GuioraMarcel C. MinutoloDanielle N. Poole
  • How to Live a Meaningful Life: Using Design Thinking to Unlock Purpose, Joy, and Flow Every Day by Bill Burnett and Dave Evans
    Karen Markel
Journal of Behavioral and Applied...
Dominguez, E. C. (2026). How Gamification Influences Behavioral Motivation to Participate in Wellness Programs: A Phenomenological Study. Journal of Behavioral and Applied Management, 26(2), 76–81. https://doi.org/10.21818/001c.166106
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