ISSN 1930-0158
Vol. 26, Issue 2, 2026July 31, 2026 EDT
How Gamification Influences Behavioral Motivation to Participate in Wellness Programs: A Phenomenological Study
How Gamification Influences Behavioral Motivation to Participate in Wellness Programs: A Phenomenological Study
Articles in Vol. 26, Issue 2, 2026
Vol. 26, Issue 2, 2026
- Letter From the Editor: How Leaders and Institutions Adapt to DisruptionJohn Garger
- Towards a Theory of Organizational RehiringJason Rekus Ross
- Global Risk and Resilience in Sustainable Climate Finance: Behavioral, Financial, and Governance Implications for Financial InstitutionsUdey ChaudhryArthur Jue
- How Gamification Influences Behavioral Motivation to Participate in Wellness Programs: A Phenomenological StudyEzekiel Carlos Dominguez
- An Examination of the Different Leadership Styles Employed by Leaders of High-Performance Employees Based Upon Individual Work Setting ArrangementsNiall HegartyGerald CusackCarmine Gibaldi
- Improving Product Testing With the Use of Artificial Intelligence for a Card Game CompanyStephen PennDeepeka GurunathanVaishnavi Govind Bhamare
- Rethinking How We Evaluate School Safety: A Public Health Case for Community-Centered AssessmentMadhury RayLuis G. VargasAmos N. GuioraMarcel C. MinutoloDanielle N. Poole
- How to Live a Meaningful Life: Using Design Thinking to Unlock Purpose, Joy, and Flow Every Day by Bill Burnett and Dave EvansKaren Markel
Dominguez, E. C. (2026). How Gamification Influences Behavioral Motivation to Participate in Wellness Programs: A Phenomenological Study. Journal of Behavioral and Applied Management, 26(2), 76–81. https://doi.org/10.21818/001c.166106
